# Cylinder pixel map

**URL:** <https://forum.electromage.com/t/cylinder-pixel-map/641>\
**Category:** Patterns and Code\
**Created:** [October 14, 2020, 8:53pm UTC](https://forum.electromage.com/t/cylinder-pixel-map/641 "2020-10-14T20:53:42Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![Scruffynerf](https://forum.electromage.com/letter_avatar_proxy/v4/letter/s/34f0e0/32.png) [@Scruffynerf](https://forum.electromage.com/u/Scruffynerf)\
**Post date:** [October 14, 2020, 11:10pm UTC](https://forum.electromage.com/t/cylinder-pixel-map/641/4 "2020-10-14T23:10:24Z")

</div>

One caveat, the above assumes it’s wired around the same direction each time, and not zigzag. That bit me too, working on a similar mapping.

See [Manually adjusting spin in mapper?](https://forum.electromage.com/t/manually-adjusting-spin-in-mapper/640)

But I need to shift 1 for the zags, to get it right. This week, next time I get time to play. (It’s also top down, as well as zigzag). Hopefully between the two, we can have a good example. I’ll recraft mine to have variables for up/down and zigzag/continuous.

---

_[View the full topic](https://forum.electromage.com/t/cylinder-pixel-map/641)._
