# Trying to make a loop that starts slow and then stays fast?

**URL:** <https://forum.electromage.com/t/trying-to-make-a-loop-that-starts-slow-and-then-stays-fast/3057>\
**Category:** Patterns and Code\
**Tags:** v3, beginner\
**Created:** [July 21, 2023, 11:20pm UTC](https://forum.electromage.com/t/trying-to-make-a-loop-that-starts-slow-and-then-stays-fast/3057 "2023-07-21T23:20:10Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![wizard](https://forum.electromage.com/user_avatar/forum.electromage.com/wizard/32/4_2.png) [@wizard](https://forum.electromage.com/u/wizard)\
**Post date:** [July 23, 2023, 1:49am UTC](https://forum.electromage.com/t/trying-to-make-a-loop-that-starts-slow-and-then-stays-fast/3057/6 "2023-07-23T01:49:16Z")

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Need a smooth speed slider?

> [@Smooth Speed Slider?](https://forum.electromage.com/t/smooth-speed-slider/1249/3):
>
> Hey @Nick_W I believe ZRanger1 [edit: Nope! Wizard] made the pattern in the library called “Example: Smooth Speed Slider” which does this. It’s compact enough that I’ll include it here: play_button Example: Smooth Speed Slider Here’s another approach I use often, which is what I think Scruffy was going to narrow in on with the “delta of” concept: play_button Example: Time Offsets

Haven’t had a chance to look at your code, but hope this still helps!

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