RIghto, the tree went up last night, 250 of the little bullet lights I had running on wled last year, before I came across pixelblaze.
Now what are people’s best approaches to 3d mapping them?
I see this has done this in the past amazingly well with pixelblaze XYZ sweeps on 3D mapped tree - YouTube
And there’s this online calculator https://led3dmap.lights0123.com/ does anyone have a pixelblaze pattern that can make this work?
Otherwise I was thinking 2d mapping it and fudging the 3rd dimension by hand
jeff
December 2, 2022, 10:33pm
2
Hey @munkisquisher !
I made the video you linked. I published more info this year about it, including the map, in this post .
Happy holidays!
2 Likes
Yes, looping them into an easy to map ring would have been much smarter than zig zagging them back and forward into every little gap!
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Two evenings in and man I am almost there mapping my 5 strings in Maya, making a rough model of the room, lining up 3 videos and and triangulating points by hand.
Is this faster than just rewiring the tree? No
Would I do this again? No
Does it look great on the tree? Hell yes!
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so I placed a bunch of locators to get the paths of the lights, connected them up with a curve, rebuild that curve so it has 50 equal points, then a little python to print out the wordspace of each point
Paste that into the mapper and done!
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wizard
December 5, 2022, 4:08pm
6
That is impressive and quite an interesting technique!
1 Like
And of course it wouldn’t be fair to post this without some video https://imgur.com/a/hjFC02j