Help with mapper normalizing and skewing my results

Hello Pixelblaze community.

I’ll start by saying I’m limited in my coding knowledge and have a friend helping me who knows coding but isn’t super familiar with pixelblaze.

I have created a 3d printed lamp that consists of 10 led strands (61 leds each) wrapped around a cylinder in a helix, each strand twist by 270 degrees as it travel up the lamp, the lamp is 995mm tall with a 110mm diameter.

Currently the results are very close to what I want, but everything seems to be compressed, after reading a bit of the documentation it seems that after mapping the pixelblaze will auto scale the map from 0 or 1. It seems its making the height and width the same but in reality its about a 9:1 height to diameter ratio.

Can anyone help me correct the proportions? Or maybe there is a better way to map this particular shape.

thank you.

Try ‘Contain’ instead of ‘Fill’ in the pixel mapper.

See docs at pixelblaze/README.mapper.md at master · simap/pixelblaze · GitHub ‘Coordinate World Units’.

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Thank you, turns out my pixel blaze wasn’t updated, the drop down wasn’t shown. Got it now

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