How many patterns can Pixelblaze hold? Memory limit?

Just curious how much memory space we have to play with on V2 or V3? Is there a way to see how much space is left?

On V2, maybe 200-300 or so. It’s a bit less on V3, more flash is allocated to code, right about 100. Checking space hasn’t been added to the UI yet.

I curious about this answer. Was the V3 code larger? Would have thought there was more room for patterns not less. Though each pattern on the V3 can be much bigger and complicated, right?

Yeah, the ESP32 stuff needs a lot more flash for program code. The V2, V3 Standard, and V3 Pico all have 4MB flash chips. The storage required per pattern is exactly the same.