Rotating my display (code wise)

Imagine a tube that is 22 vertical lines wide and 12 rows tall. Not wired in Zigzag. Any pattern I select is always sideways. I need to rotate said pattern from the vertical position to a horizontal position. I’ve already mapped coordinates correctly as they look correct on the Mapper page. Is there code to “rotate” patterns by 90 degrees? One patterns is displayed correctly “Edgeburst” . It runs from edge to edge as expected. Most others fail. Thank you.

You can format code in blocks like this:

function add(a,b) {
  return a+b;
}

Maybe swap the x,y coordinates in the mapper? Then only Edgeburst will be wrong :smiley: