Video Streaming

Sorry if I’m asking this a little haphazardly, but is there a way to use or adapt firestorm in a way to wirelessly send a Pixelblaze a stream of frames in real-time?

It could be done now, but wouldn’t be the most efficient.

Make a pattern with an array for the pixel data, then use setVar command to set the array values. There will be some memory limitations, and it will have some overheard, but for smaller pixel counts it should work OK.

I’m considering a more direct approach, maybe implement OPC or another standard, but the result would still go in to an array. Perhaps also packed into a single value, such that RGB could be extracted with some shifting. Thoughts?