Why do preview animations incorporate brightness settings?

Just curious: The previews always get dimmer (and saves that way) when the global brightness slider or the brightness limit setting is reduced.

However, I’m almost always using those settings for the particulars of my power management or viewing environment, and it’s never been valuable to me for the previews themselves to be dimmer as a result.

Is it possibly because the stream of pixel color data sent back to the browser incorporates it, so it would need to be intentionally un-done by re-scaling up the brightness, and potentially lose resolution in the process?

Basically yes, it’s high on my list, part of a color overhaul. Right now brightness is directly used to generate the RGB, which gets copied back to the browser preview.

The UI could theoretically rescale it, and yes posterization would be quite bad at lower brightnesses.

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